We're hitting the road for an epic tour!

Grail on Tour

We’re hitting the road for an epic tour! First stop: Digital Dragons, one of Europe’s top gamedev conferences. Come by our booth to dive into the latest updates, chat about exciting job opportunities (yep, we’re hiring!), and connect with our team.

We’re also heading to the AAMAS conference in Detroit, a renowned scientific conference focused on multi-agent systems. Though less familiar to the gamedev scene, it’s one of the most prestigious AI conferences in the world. Our CTO, Maciej Świechowski, will present his paper on the problems of creating human-like AI, while our CINO, Rafał Tyl, will present his research on NPC teamwork at the EMAS workshop.

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About Us

Grail is a multi-platform AI engine created by a unique team of scientists and engineers. It greatly simplifies the process of implementing complex artificial intelligence in video games. With ready-to-use plugins for Unity and Unreal and support for proprietary engines, Grail allows you to build AI bots that can be used to produce intelligent NPC behaviors, balance game mechanics or create more compelling simulations.

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