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What’s new in Grail

Enhanced Debugging: A new, highly optimized binary data format significantly improves debug data serialization speed and reduces file size.

Streamlined Development with Generators: Unity and Unreal Engine plugins now include code and configuration generators, automating boilerplate code and reducing the need for manual setup.

Advanced AI Reasoning: The new Information Set Simulated Games Reasoner utilizes Information Set Monte Carlo Tree Search, enabling AI to account for partial information and reason about opponent knowledge.

Grail Tool Improvements:

  • Usability: Undo-redo functionality and an enhanced dashboard view have been implemented.

  • Connectivity: Communication with game engines and external tools is improved.

  • Foundation for Future Features: Significant under-the-hood changes pave the way for upcoming functionalities.

First Game AI Template – Shooter: A first-person shooter game AI template for Unreal Engine is now available, with a Unity version to follow. This is the first in a series of reference projects showcasing AI implementation in various genres.

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Grail is a multi-platform AI engine created by a unique team of scientists and engineers. It greatly simplifies the process of implementing complex artificial intelligence in video games. With ready-to-use plugins for Unity and Unreal and support for proprietary engines, Grail allows you to build AI bots that can be used to produce intelligent NPC behaviors, balance game mechanics or create more compelling simulations.

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